Dungeon Break is an impressive action game in which minions rebel against the Lords, try to get out of the dungeon, bypassing previously placed traps.
Quiet servants, unquestioningly following the strange instructions of the Lords, realize that they are not appreciated at all. The motivation to continue to exist in the same format disappears and the wards strive to get out of the dungeon to freedom. They are ready to confront the authorities and even fight for the right to change the script. The player controls one of these servants, helps the minion in the fight against injustice. The main task is to shell the Lords and their assistants.
The site is visible to the user from above, there are many roads and forks on it. The character goes to a square plot and unceremoniously destroys opponents who suddenly appear on all sides. Large powerful individuals are helped by small animals; they have to spend a certain part of energy on them. The transition to the next square is possible only after cleaning the current site. Some areas are pleased with chests, functional upgrades and more effective weapons. There will be time to calmly choose the desired improvement, and then continue to explore the dungeon, which will inevitably lead to a meeting with new enemies.
In the process of combating mechanized lords, you should carefully monitor the environment. There may be global obstacles nearby, some of the traps were set by the minion himself shortly before his rebellion. The damned leadership thought over many points, even attempts to flee subordinates were not a surprise, although they spoiled the mood very well.
Distinctive features of the game Dungeon Break:
search for a way out of a dangerous dungeon;
leadership in a rage;
wide range of weapons;
sudden appearance of antagonists;
battles with formidable bosses.
The developers of the action offer a non-standard scenario, the user plays a fighter with the system, and not the creator of the system. Cool graphic design and overview from above are seasoned with a peppy voice-over melody to motivate active actions. Frequent clashes with opponents and a dynamic situation make you constantly be ready for new fights. If someone relaxes, bosses will immediately prove the unproductive behavior. Find a way out among the traps set earlier!
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