The game Zombie Combat Simulator is declared as a simulator for the android in which we will once again fight against a huge number of zombies, and, unfortunately, how this happened we will not tell anyone. However, the gameplay can interest fans to shoot in a team of experienced military.
We prepared a game in AirBlade Studio, which I did not find other projects, which means that we will consider this game to be a kind of debut, which, of course, becomes immediately noticeable once you get into a normal battle, but more on that later.
The graphics in the game turned out to be quite pleasant, not the most modern, but I also do not want to quibble, but the locations on which you will fight were much more modest, however, this is also acceptable, especially if we do not forget that we are in front of a shooter, , which are less and less common in recent times.
We will not be rewarded with assignments either, all you can do here is to run around with your team and shoot zombies, but just then strange moments begin. For starters - you can not shoot yourself, shooting is automatic, when your hero stands in a comfortable position against the coming dead ... in the end, to train accuracy or reaction is useless, all you need is to learn to face the danger and hope that firepower will be enough.
The second point is uncomfortable management, which gives a strange solution to the part of the review, which almost closes, if you come close to the wall, and the shooter also stops shooting in such a situation ...
Features:
Zombies that need to be killed by hundreds
Good graphics and modest locations
Yes, it's a shooter, not a shooting gallery and not a simulator
Two game modes - online and with "bots"
Relaxing gameplay without assignments and goals
Disadvantages of the game:
Strange control and automatic shooting
Complete absence of the plot
Some advertising and donate
The bottom line: the game Zombie Combat Simulator is difficult to recommend to fans of shooters, and fans of games about zombies, but for those who like aimlessly to run around in locations and shoot anywhere - an excellent option!
1.5.0 - Added a button that allows players to report any offensive room names; - Fixed some glitches with controlling zombies.; - Fixed certain translation errors in the Portuguese language. 1.4.9 - A new map; - A new type of grenade;
- Push mode gameplay adjustments; - Add a button so the player can decide whether to control zombies. - Fixed the UI display ratio problem in some devices; - More languages support;
1.4.4 - Fixed an issue where the game will crash if there is no player-controlled unit in the scene. 1.4.3 - Fixed the network issue; 1.4.2 - Added hero system. Players are randomly drawn to become heroes with powerful weapon combinations, additional stat enhancements, and half the cooldown of grenades. Priority is drawn from the top 50% of players on the scoreboard. - Two new sandbox options(Advanced Zombie AI and Hero Amount); - Fixed a bug where sometimes players can't respawn in LAN mode;
- Kit menu significantly changed. All weapons no longer have weight limitation; - Spare weapon can reload automatically. Reload time is five times of regular time. - All weapons now have hit markers; - Evacuation mode adjustments; - Performance improvement;
- Two new weapons; - Improved crawler's model; - Zombies will only strengthen after humans win; - Strength can increase the stun and knockback resistance of zombie; - Bug fixes;
- Changed some characters' model; - Added a new zombie; - Changed the sky of Deadblock map; - Added hitmarker; - Crossbow can light up zombies; - Player can control zombies in evacuation mode with nightmare difficulty; - Bug fixes;
- 4 new weapons; - Improved checkpoint mode; - Improved some weapons' model and sound; - Spetsnaz perk changed(Damage return); - Added a helicopter animation in some maps; - Bug fixes;
-New map - Parking; -Cache map now has zero gravity effect; -Headshot will increase 100% stun and 200% knockback; -Weapon stats adjustments; -Bug fixes;
-Added a new map - Metro; -Adjustments stun and knockback effect; -Adjustments the stats of some weapons; -Delta Force perk changed(+ Weapon Knockback); -Bug fixes;
1.Add Kit Menu. Now in all the mode, you can allocate your weapons, resistance, and perks on the basis of your carrying capacity. You will earn more carrying capacity every round.
2.Zombies HP and damage will increase every round.
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