EGM: Battle Arena is a futuristic strategy game in which you need to summon mechs to fight against incoming monsters, combine their forces, generate monsters on your opponents board.
After the solar eclipse, only memories of warmth and light remained, another Ice Age began. People moved to a special city, where a special organization divided everyone into 3 classes. The minority of the highest group received a lot of resources, the representatives of the lower classes could count on crumbs. The war broke out, everyone proved the right to a dignified life.
Confrontations take place in PvP and PvE modes, with elements of the tower defense genre. The duelist is focused on his battlefield, but events at his location affect the situation of the other player. The user summons available warriors, constantly enhances them and gets heroes with other abilities after merging. The nuance lies in the randomness of the talents of the units after merging. About two hundred warriors provide unimaginable opportunities for experiments and combinations, the course of the battle is impossible to predict.
Distinctive features of the game EGM: Battle Arena:
building a strong team to fight monsters;
more than 180 characters to summon;
generating new random mechs by merging;
earning energy to unlock powerful skills;
spawning monsters on someone elses board when destroyed in their own zone.
There are 16 cells for fighters against dark forces, and terrible creatures move along the perimeter of the square board, which must be destroyed. Above, the board of the enemy is displayed, killing monsters using the same algorithms. If one manages to deal with one enemy on ones own territory, then on anothers perimeter there will be one more enemy. The loser is the one who has 3 antagonists who have covered the entire distance earlier.
Neon colors on a dark background and a futuristic scenario create the feeling of a transition to the distant future, although before the start it is reported that the eclipse has already arrived in 2020. Intriguing is the non-standard implementation of the genre, the need to defend with automatic strengthening of the attacking characters on the opponents court. Combine furs, activate the best skills, dont let outsiders go through the open part of the perimeter!
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